Crowd Sourced Architecture and Environmental Design
Joseph Thomas WunderlichJoseph John Wunderlich
Engineering Department at Elizabethtown College
摘要：Crowd Sourcing has become an emerging methodology（and technology） in many disciplines including the natural sciences, biotechnology, and manufacturing. In 2012 the United Nations UN-Habitat’s Sustainable Urban Development Network partnered with game developers to upgrade 300 public spaces worldwide by 2016 by joining professional designers with local inhabitants in virtual-world simulations. This work is similar to the lead author’s pedagogical research since early 2011 where he has combined 35 years of architectural and high-tech experience, and College & University teaching & research, into a new teaching methodology where architectural game servers and concurrent database servers are configured for peaceful architectural development by players worldwide, and in five college engineering and architectural courses. In one course, students build Japanese villages and gardens, and collectively learn group harmony（"Wa" in Japanese） while reflecting on the physical and spiritual beauty of Japanese culture. In another course, students learn about sustainability as they build green homes, plant gardens, and raise livestock in green villages, or on a virtual college campus, within environments containing simulated weather, terrains, biomes, and AI-enhanced animals. In another course students use the virtual environment to rapidly prototype architectural designs in a collective way, followed by using professional architectural software to complete the design process. Student avatars interact to design, and although the faces and body postures are primitive renderings, they significantly enhance the interpersonal dynamics of students and teachers. Social-media text scrolls down the screen so everybody can be heard. U.S. LEED（Leadership in Energy and Environmental Design） concepts are incorporated, and soon ISO green standards. Future goals included implementing these methods at universities abroad; helping extend the UN concept to developed countries; and merging this research with the author’s research in robotics & machine intelligence including interactive environmental maps communicating with real-time robots. Long-term goals include online virtual-reality classrooms and laboratories with real-time language translation and lifelike avatars.
The 2nd International Conference on Emerging Trends in Engineering and Technology （ICETET’2014, London）